vfragk
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Glad to hear it worked for you!
However, we are still unsure what else to check on our end.
The VRML file opens correctly in the browser, and we have already tested it in a new project like you did, but still getting the same un-walled experience…..
Do you have any ideas for how to work around this issue?
Can we go over it on short call?
You were right about the update node—it was causing multiple tabs to open in browser too.
I tested it and found that it only works correctly when the Start node loads the pop-up. Only in that case does the Cancel Selection properly close the pop-up.
I also tested triggering it with a button, both with and without Always inform the button signal, but unfortunately, it didn’t work.
Additionally, an EXIT node is needed to close the Portal Hopper.
Is there a way to make this automatically as when the user opens the above link in the final node that completes the VR experience?thanks
We’re encountering a similar issue in our project, which involves 5 different locations that the user navigates through sequentially.
So, if I understand correctly, we have to publish the <span style=”text-decoration: underline;”>first VRML in the shop</span>, and using node “change location-external location” OR node “open link” inside the first vrml will then open the rest 4 VRML files (stored in a server for public read access) using the method you described earlier.
Any additional guidance or suggestions on this approach would be greatly appreciated.
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