Problem with Version Portal Hopper 0.2.4
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Welcome to Portals United! / Forums / Troubleshooting / Problem with Version Portal Hopper 0.2.4
I installed the new Version Portal Hopper 0.2.4 but unfortunately theĀ 3D avatar appears huge and doesn’t work.
I’m attaching a photo here:
https://drive.google.com/drive/folders/1hGnstHU_dGn017ZLDYdcj3d1yDmItpnW?usp=sharing
Can I have some assistance on this?
Thank you in advance
That really looks huge! There is no normal way to change the size of the avatar, so I am guessing that maybe you wrote some code or at least have some logic programming which is responsible for that effect…? Can you tell me more about the project or send me your project (in a zip file)?
Alternately, maybe the avatar isn’t so huge and the location is instead so tiny…?
you can find my project here:
https://drive.google.com/drive/folders/1HajPZh0NLEQnlX2TuzXdmoGmWXfRQWV1?usp=sharing
I found out what’s going wrong. Look at the graph in the area commented as “Room 2”. There are several Update nodes which go directly into the rig. But to route flow into the rig sets the rig position (at least 60 x per second for each Update node) which drives the rig / Avatar position crazy. So, what you saw was the Avatar shooting up into the sky… To read the rig position/direction, you can just read out the values without going into flow.
I would send you an image, but we still have the image posting problem…
If I was unclear or you have any other questions, please let us know.