Feature Request – Controller Button Detection

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  • May 22, 2025 at 7:34 am #1594

    Hi,
    I’d like to request a feature to detect when the Trigger and Other Buttons on the Controller are pressed.
    We’re developing a Welding course, and it would be great if users could turn on the flame on the torch by pressing and holding the trigger button. There are many other potential applications for the Trigger and Other Buttons as well. I assume the Grab Button and Thumb Stick are reserved for grabbing and teleportation, but it would be helpful if the remaining buttons could be exposed as callbacks for users.
    Let me know if this is something that could be considered. Thanks!
    Best,
    Boris

    May 22, 2025 at 9:42 am #1602

    You are right about the grab button and thumbstick controller. The other buttons are kept unused on purpose because we want to implement nodes/signals for them. Actually, a signal would be superior but we haven’t decided which way to go yet.

    May 23, 2025 at 10:43 am #1609

    A callback node that outputs “On Button Changed (Pressed/Released)” and a float value for the amount pressed for the Trigger button sounds cool.
    For other buttons, a node with “On Button Pressed”, “On Button Down”, “On Button Up”, or something similar sounds useful.
    Maybe the Trigger button can have a separate node, and all other buttons can be selected in a drop-down menu in another node called “Controller Button Input” or something similar.

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