Non-running script – Unity Events

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  • October 13, 2025 at 8:28 am #1910

    I have a script that isn’t running in Portalhopper.
    The other scripts seem to be working fine.
    The script that isn’t working runs each step in the experience.
    It uses Unity Events and it shouldn’t need any assembly references when I built it as a dll.

    How can we ensure that it runs correctly?

    October 13, 2025 at 3:27 pm #1912

    I can’t say right now if Unity Events work or not. Can you use events/actions instead and see if that makes a difference?

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