Boris Stajic

Forum Replies Created

Viewing 15 posts - 1 through 15 (of 21 total)
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  • May 28, 2025 at 10:15 am #1643

    I haven’t thought about using tasks, I’ll try that!
    Maybe we can set up a meeting next week so I can show you the errors I get when using multiple flow outputs at the same time with RunFlowOutput(m_FlowOutput2).

    May 23, 2025 at 10:45 am #1610

    That’s great news! Can’t wait to test it out.

    May 23, 2025 at 10:43 am #1609

    A callback node that outputs “On Button Changed (Pressed/Released)” and a float value for the amount pressed for the Trigger button sounds cool.
    For other buttons, a node with “On Button Pressed”, “On Button Down”, “On Button Up”, or something similar sounds useful.
    Maybe the Trigger button can have a separate node, and all other buttons can be selected in a drop-down menu in another node called “Controller Button Input” or something similar.

    May 21, 2025 at 12:31 pm #1588

    In the image below many different functionalities have been grouped. This is represented by the purple nodes with longer, descriptive names.

    Group Node 02a

    Node groups can be copied and pasted now, so you can reuse functionalities more easily.

    All the best,
    Boris

    May 21, 2025 at 12:30 pm #1587

    I just want to add to this conversation that I’ve used the Group feature in the node editor to group many different functionalities and the performance of the node editor improved dramatically. I would suggest to use the logic editor normally when creating and testing new functionalities and then, once satisfied, grouping them inside a single node.
    Just select all the nodes you would like to group, press the right mouse button, type “group” in the search window, and choose Group node. This will group all the selected nodes into a single Group node.

    Group Node 01a

    Many nodes can be grouped and organized this way. Enter the group by pressing the arrow buttons in the group node’s right side to edit and rename the node group. Use Node Connector nodes to make inputs and outputs to the group node.

    May 8, 2025 at 9:40 am #1526

    I know implementing this feature is challenging, but one approach is to track what the user sees on their screen, calculate the view rectangle, and cull any lines that start and end outside this area. This calculation can also support a Mini Map feature, giving users a preview of their view compared to the entire node setup. I’ll upload image examples as soon as the forum allows it.

    Disabling connection lines while panning the view can significantly boost performance in the logic editor. A UI toggle to show or hide these lines would give users more control over visibility and optimization.

    Grouping nodes is a great tool, but in my experience, it works best for packing specific functionalities rather than large portions of a node setup. I have worked extensively with node-based systems like Substance Designer, Unreal Engine, and 3DS Max Material Editor, and I know how quickly node graphs become complex. Every feature that helps users organize and accelerate their workflow improves efficiency and makes their work easier.

    You’re doing incredible work! I just want to contribute feedback based on my many years in the gaming industry to help this tool grow even further. Logic Editor is the beating heart of the World Builder, so I’ll likely provide a lot more feedback and suggestions to help refine it.

     

    April 25, 2025 at 11:25 am #1477

    Hi Robert,
    I’m sorry I missed this message. Yes, we agree to integrate the node code into the WB code base so it will be available to anyone.
    We are happy to help and improve the platform further!

    March 20, 2025 at 10:13 am #1360

    Hi Robert,

    Unfortunately, we haven’t finished our discussion about the JSON parsing issues that we had. I didn’t want to take more time out of the meeting so maybe we can fix the problem here in the forums.

    The results that I’m getting are [0, 0, 0] but this is not correct.

    I’ve tried printing the results in the Debug as well, same results.

    Do you have an idea why this is happening? Getting the correct results from JSON Parser is really important for our project.

    March 18, 2025 at 3:15 pm #1335

    Hi Robert,
    I’ve removed myPlugin.dll and Open Logic Editor now opens up and shows all the nodes properly In version 0.2.1

    Thank you.

    March 13, 2025 at 11:10 am #1211

    We tried creating a new empty project and it’s still stuck in “Loading node trees”.
    We installed 0.2.1 versions on another PC, but we still have the same bug.
    Play mode is not working as well. It’s stuck on “Hold on” message.

    March 13, 2025 at 10:58 am #1209

    Here is the log file collected after trying to open the project and Node Editor:

    Mono path[0] = ‘C:/Nuro/World Builder/World Builder_Data/Managed’
    Mono config path = ‘C:/Nuro/World Builder/MonoBleedingEdge/etc’
    Input System module state changed to: Initialized.
    [Physics::Module] Initialized fallback backend.
    [Physics::Module] Id: 0xdecafbad
    Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb)
    [Subsystems] Discovering subsystems at path C:/Nuro/World Builder/World Builder_Data/UnitySubsystems
    kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
    GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
    Vendor: NVIDIA
    VRAM: 24325 MB
    Driver: 32.0.15.6094
    Begin MonoManager ReloadAssembly
    – Loaded All Assemblies, in 6.474 seconds
    – Finished resetting the current domain, in 0.002 seconds
    [Physics::Module] Selected backend.
    [Physics::Module] Name: PhysX
    [Physics::Module] Id: 0xf2b8ea05
    [Physics::Module] SDK Version: 4.1.2
    [Physics::Module] Integration Version: 1.0.0
    [Physics::Module] Threading Mode: Multi-Threaded
    <RI> Initializing input.
    Using Windows.Gaming.Input
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.401100 ms
    DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
    Starting World Builder 0.2.1
    C:\Nuro\World Builder\World Builder_Data\Managed\Assembly-CSharp.dll
    lib: C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll
    System.Reflection.ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
    Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
    at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
    at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
    at WorldBuilder.Plugins.PluginProvider.AddPlugin (System.String libraryPath, System.Reflection.Assembly& assembly) [0x0002a] in <8462592d85124d1d93d132bd129b1c6b>:0
    System.TypeLoadException: Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
    Missing a localization file for English at: C:\Nuro\World Builder\Plugins\External\xr4ed-world-builder-plugin\Localization Local Asset Provider\English.csv
    RenderGraph is now disabled.
    CommandBuffer: temporary render texture not found while executing (Copy source)
    CommandBuffer: temporary render texture not found while executing (Copy destination)
    Finished plugin [WorldBuilder.AssetManagement.PowerPoint.PowerPointImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.PDF.PDFImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Model3d.Model3dImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Images.ImageSequenceImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Images.ImageImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.BIM.IFCImporter] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.AssetManagment.XR4EDAssetsProvider] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.AssetManagment.XR4EDProductLibrary] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.CYENS.XR4ED_CYENS_ArAppWizard] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Publishing.XR4EDPublishingPlugin] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Templates.XR4EDProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetCreation.MaterialCreator] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.LocalAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.BuiltInAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.LocationView.ViewportTools] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.InspectorViews.StandardInspectorViews] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.ProductLibrary.LocalProductLibrary] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Publishing.CostomPublishingPlugin] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.TemplateExporter] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.LocalProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.BuiltInProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [XR4EDWizardDemo] setup with result: Succeeded
    Custom theme loaded: XR4EDTheme
    Logged in as: boris.stajic@arvrtech.eu with id 2087
    Login status changed: logged in is True
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Microscope does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Plant does not exist
    [NeedsUpdate] old/new: 2024-11-05T16:07:41.933/2024-11-05T16:07:41.933
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Camila does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom Demo does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Presentation Demo CYENS does not exist
    [NeedsUpdate] old/new: 2024-06-10T15:49:25.017/2024-06-10T15:49:25.017
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\VR Classroom CYENS App does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Basic Male Avatar does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Eiffel Tower does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Ancient Egypt Giza Great Pyramid does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\International Space Station does not exist
    [NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom panorama 1 does not exist
    Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
    Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
    [CAP] Convert asset: IO_Door_Double_01a | 045c83f9-b9a3-4923-8136-2393afb4bf03
    [CAP] Convert asset: IO_Lobby_Floor_01a | 064cf127-a9fd-4100-8160-a49d9268d42b
    [CAP] Convert asset: Slot_Sleeves | 0713d10e-ccdd-4d2c-86e3-4c4ee56c091a
    [CAP] Convert asset: Welding_Machine | 1a9006b2-ebeb-48b3-8845-139d0628bd74
    [CAP] Convert asset: Screwdriver_01a | 1af7c1ba-5f78-4013-b7ed-15360d11c1a4
    [CAP] Convert asset: Mechanical_Gloves_01b | 215e4d72-e777-492b-8d20-91f0287ff480
    [CAP] Convert asset: Nippers_01a | 2eb8b141-c997-406e-bb43-6a72668bf4ce
    [CAP] Convert asset: Button_Round_01a | 38448fd4-95a5-464e-b8cf-e5f5a7bf21b6
    [CAP] Convert asset: Male_Mannequen | 3b0addf4-bb22-4e35-b9e4-fc23406ad8ae
    [CAP] Convert asset: IO_Lobby_01a | 41bc3803-1fa9-4b6b-8cab-13f35e6f1aa1
    [CAP] Convert asset: Mannequen_Protection_Sleeve | 42975bb2-3ac7-4931-95cd-81a134fe2191
    [CAP] Convert asset: POI_Arrow_A | 45a88426-4d52-4678-8a48-6ec6ccac1216
    [CAP] Convert asset: Table_Clamp_01a | 486f5ee9-3b09-4610-b395-6a5f674018b2
    [CAP] Convert asset: Protection_Welding_Mask | 495b298c-218e-463b-810e-bc0c4f94a3b9
    [CAP] Convert asset: Welding_Machine_Knob | 4e5c205a-e45f-48d7-8297-7529d7c46391
    [CAP] Convert asset: Sleeve | 4ece0bb8-a2be-4a45-9710-a7a51ccf56ff
    [CAP] Convert asset: Stand_01a | 599304af-1aee-422c-926a-a6aa79ebea4f
    [CAP] Convert asset: Slot_Apron | 5c7abee7-e5ec-4f8f-ae6d-eae3cbed6eda
    [CAP] Convert asset: Stand_02a | 5f932b59-83dc-412c-97d8-5044979ab5b7
    [CAP] Convert asset: Latex_Gloves | 5f94781e-17cd-4fb2-b7ba-28cec4518c82
    [CAP] Convert asset: Transparent_Sphere | 60d3be17-e70c-43d3-8e96-e073761f8dac
    [CAP] Convert asset: Mannequin_Male_Stand | 680ee7aa-29d6-4e04-9c32-36096fca0b8e
    [CAP] Convert asset: Slot_Gloves | 6c4c92da-391d-4736-b1b8-d3aeee331643
    [CAP] Convert asset: Projector_Screen | 722ba708-c008-465b-936c-d833d1c40308
    [CAP] Convert asset: Protection_Apron | 813f9269-a450-4405-84a0-16da62c6722c
    [CAP] Convert asset: Protection_Sleeve | 83f9d12d-a4fc-4d43-b723-f20e15b29683
    [CAP] Convert asset: Mannequen_Latex_Gloves | 845defe3-eb90-47c6-a68f-e77e05b818d9
    [CAP] Convert asset: Empty | 91801dfd-01ec-4888-b6e8-4a739f3b2cce
    [CAP] Convert asset: Angle_Grinder_Disk_01a | 918e481f-35ce-4626-8b07-fbeb2aa1c7c4
    [CAP] Convert asset: Slot_Mask | 9506b044-8c35-4bdc-8ffa-c552a96923c1
    [CAP] Convert asset: Mannequen_Sleeves | a05337b3-2050-4dab-9294-723195512f1a
    [CAP] Convert asset: Angle_Grinder | ae18fe87-2b4b-42ea-97bc-906442d8f9b3
    [CAP] Convert asset: Teleport_Marker_01a | b8476229-ff29-4c72-b125-d5854d0c69e6
    [CAP] Convert asset: Button_Round_01a_Button | bbb8a5b3-50bd-46a4-a38e-4bd0f569a1da
    [CAP] Convert asset: Spiderman_Mask | bcc16157-a168-447c-9a8e-cbcc54cc4771
    [CAP] Convert asset: Button_Round_01a_Base | c8d144ba-5ac1-4ec5-9e58-067494207237
    [CAP] Convert asset: Kitchen_Apron | c9ef5a9a-0c57-4428-ad25-6d7d2aa88991
    [CAP] Convert asset: Welding_Mask | dac6a9ce-bf1a-437d-8694-748235ad73ea
    [CAP] Convert asset: Ruller_01a | dfa47591-18c7-4ba0-98df-3a105ca5cdf4
    [CAP] Convert asset: Mannequen_Mechanical_Gloves | e1fe031f-de97-462e-8089-f3d4459ce920
    [CAP] Convert asset: Text_Bubble_01a | e4347704-1e56-4800-b72f-ea9729ab19e0
    [CAP] Convert asset: Protection_Apron | eb9c6b3a-7a84-4e0d-8d60-fd2ecbe87999
    [CAP] Convert asset: Welding Table | f38d8d07-ede5-4446-b222-cc55e0555dca
    Asset Plant has a Type of Model3d
    Asset Camila has a Type of Avatar
    unknown content type: 4
    Asset Presentation Demo CYENS has a Type of Undefined
    Coroutine couldn’t be started because the the game object ’01. Teleport Tutorial 01a’ is inactive!
    Location Loaded: EmptyWorld
    ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
    Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’) assembly:com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:IWizard member:(null)
    at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
    at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
    at WorldBuilder.Nodes.NodeFactory.GetAllNodeTypes () [0x00030] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.NodeFactory.GetNodeDescriptionList (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x0000c] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.NodeFactory.Refresh (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.LogicRunner.LoadLogicFileLocal (System.String path, WorldBuilder.Plugins.IReferenceProvider referenceProvider, System.String& fileContent) [0x00011] in <914767bb737148029747f53d2fd7de48>:0
    at WorldBuilder.Nodes.LogicRunner+<LoadLogicFileCoroutine>d__48.MoveNext () [0x00041] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer+<BuildNodesCoroutine>d__111.MoveNext () [0x00068] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.InitializeMultiSelect (UnityEngine.UIElements.PointerDownEvent e) [0x00101] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00030] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.MultiSelect (UnityEngine.UIElements.PointerMoveEvent e) [0x0014b] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x0001b] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    NullReferenceException: Object reference not set to an instance of an object
    at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
    at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
    at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0

    [Physics::Module] Cleanup current backned.
    [Physics::Module] Id: 0xf2b8ea05
    Input System module state changed to: ShutdownInProgress.
    Input System polling thread exited.
    Input System module state changed to: Shutdown.

    March 11, 2025 at 12:02 pm #889

    I’ve tried other projects, and they are the same. Logic Editor is stuck in “Loading node trees”.

    March 10, 2025 at 1:23 pm #879

    Great! Than you Jason 🙏

    February 27, 2025 at 11:08 am #843

    Hi Morgane,
    I’ve tested this and the transparency doesn’t work when exporting objects in FBX format. It works when exporting in GLB.

    I hope this works for you as well. Good luck!

    February 27, 2025 at 11:02 am #842

    Hi Robert,

    I’ve checked the folder with the Empty Template and all the files seem to be there.

    Here’s the log file after trying to create a new project in the World Builder. I didn’t close the World Builder, I copied the content of the Player.log file with the builder still opened.

    Mono path[0] = 'C:/Nuro/World Builder/World Builder_Data/Managed'
    Mono config path = 'C:/Nuro/World Builder/MonoBleedingEdge/etc'
    Input System module state changed to: Initialized.
    [Physics::Module] Initialized fallback backend.
    [Physics::Module] Id: 0xdecafbad
    Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb)
    [Subsystems] Discovering subsystems at path C:/Nuro/World Builder/World Builder_Data/UnitySubsystems
    kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
    GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
    Vendor: NVIDIA
    VRAM: 24325 MB
    Driver: 32.0.15.6094
    Begin MonoManager ReloadAssembly
    - Loaded All Assemblies, in 0.114 seconds
    - Finished resetting the current domain, in 0.002 seconds
    [Physics::Module] Selected backend.
    [Physics::Module] Name: PhysX
    [Physics::Module] Id: 0xf2b8ea05
    [Physics::Module] SDK Version: 4.1.2
    [Physics::Module] Integration Version: 1.0.0
    [Physics::Module] Threading Mode: Multi-Threaded
    <RI> Initializing input.
    Using Windows.Gaming.Input
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.390500 ms
    DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
    Starting World Builder 0.2.0
    C:\Nuro\World Builder\World Builder_Data\Managed\Assembly-CSharp.dll
    lib: C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll
    System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    Could not resolve type with token 01000011 from typeref (expected class 'IWizard' in assembly 'com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
    at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
    at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
    at WorldBuilder.Plugins.PluginProvider.AddPlugin (System.String libraryPath, System.Reflection.Assembly& assembly) [0x0002a] in <6b223b282f62447a9a78ab3a7df089ca>:0
    System.TypeLoadException: Could not resolve type with token 01000011 from typeref (expected class 'IWizard' in assembly 'com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
    RenderGraph is now disabled.
    CommandBuffer: temporary render texture not found while executing (Copy source)
    CommandBuffer: temporary render texture not found while executing (Copy destination)
    Finished plugin [WorldBuilder.AssetManagement.PowerPoint.PowerPointImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.PDF.PDFImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Model3d.Model3dImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.Images.ImageImporter] setup with result: Succeeded
    Finished plugin [WorldBuilder.AssetManagement.BIM.IFCImporter] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.CYENS.XR4ED_CYENS_ArAppWizard] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.AssetManagment.XR4EDAssetsProvider] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Publishing.XR4EDPublishingPlugin] setup with result: Succeeded
    Finished plugin [XR4EDPlugin.Templates.XR4EDProjectTemplateProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetCreation.MaterialCreator] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.LocalAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.AssetManagment.BuiltInAssetsProvider] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.LocationView.ViewportTools] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.InspectorViews.StandardInspectorViews] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Publishing.CostomPublishingPlugin] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.TemplateExporter] setup with result: Succeeded
    Finished plugin [NuroWorldBuilderPlugins.Templates.BuiltInProjectTemplateProvider] setup with result: Succeeded
    Custom theme loaded: XR4EDTheme
    Logged in as: boris.stajic@arvrtech.eu with id 2087
    Login status changed: logged in is True
    Curl error 7: Failed to connect to localhost port 80 after 2238 ms: Could not connect to server
    Curl error 7: Failed to connect to localhost port 80 after 2243 ms: Could not connect to server

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