Boris Stajic
Forum Replies Created
-
AuthorPosts
-
May 28, 2025 at 10:15 am #1643
I haven’t thought about using tasks, I’ll try that!
Maybe we can set up a meeting next week so I can show you the errors I get when using multiple flow outputs at the same time with RunFlowOutput(m_FlowOutput2).May 23, 2025 at 10:43 am #1609A callback node that outputs “On Button Changed (Pressed/Released)” and a float value for the amount pressed for the Trigger button sounds cool.
For other buttons, a node with “On Button Pressed”, “On Button Down”, “On Button Up”, or something similar sounds useful.
Maybe the Trigger button can have a separate node, and all other buttons can be selected in a drop-down menu in another node called “Controller Button Input” or something similar.May 21, 2025 at 12:31 pm #1588In the image below many different functionalities have been grouped. This is represented by the purple nodes with longer, descriptive names.
Node groups can be copied and pasted now, so you can reuse functionalities more easily.
All the best,
BorisMay 21, 2025 at 12:30 pm #1587I just want to add to this conversation that I’ve used the Group feature in the node editor to group many different functionalities and the performance of the node editor improved dramatically. I would suggest to use the logic editor normally when creating and testing new functionalities and then, once satisfied, grouping them inside a single node.
Just select all the nodes you would like to group, press the right mouse button, type “group” in the search window, and choose Group node. This will group all the selected nodes into a single Group node.Many nodes can be grouped and organized this way. Enter the group by pressing the arrow buttons in the group node’s right side to edit and rename the node group. Use Node Connector nodes to make inputs and outputs to the group node.
May 8, 2025 at 9:40 am #1526I know implementing this feature is challenging, but one approach is to track what the user sees on their screen, calculate the view rectangle, and cull any lines that start and end outside this area. This calculation can also support a Mini Map feature, giving users a preview of their view compared to the entire node setup. I’ll upload image examples as soon as the forum allows it.
Disabling connection lines while panning the view can significantly boost performance in the logic editor. A UI toggle to show or hide these lines would give users more control over visibility and optimization.
Grouping nodes is a great tool, but in my experience, it works best for packing specific functionalities rather than large portions of a node setup. I have worked extensively with node-based systems like Substance Designer, Unreal Engine, and 3DS Max Material Editor, and I know how quickly node graphs become complex. Every feature that helps users organize and accelerate their workflow improves efficiency and makes their work easier.
You’re doing incredible work! I just want to contribute feedback based on my many years in the gaming industry to help this tool grow even further. Logic Editor is the beating heart of the World Builder, so I’ll likely provide a lot more feedback and suggestions to help refine it.
April 25, 2025 at 11:25 am #1477Hi Robert,
I’m sorry I missed this message. Yes, we agree to integrate the node code into the WB code base so it will be available to anyone.
We are happy to help and improve the platform further!March 20, 2025 at 10:13 am #1360Hi Robert,
Unfortunately, we haven’t finished our discussion about the JSON parsing issues that we had. I didn’t want to take more time out of the meeting so maybe we can fix the problem here in the forums.
The results that I’m getting are [0, 0, 0] but this is not correct.
I’ve tried printing the results in the Debug as well, same results.
Do you have an idea why this is happening? Getting the correct results from JSON Parser is really important for our project.
March 18, 2025 at 3:15 pm #1335Hi Robert,
I’ve removed myPlugin.dll and Open Logic Editor now opens up and shows all the nodes properly In version 0.2.1Thank you.
March 13, 2025 at 11:10 am #1211We tried creating a new empty project and it’s still stuck in “Loading node trees”.
We installed 0.2.1 versions on another PC, but we still have the same bug.
Play mode is not working as well. It’s stuck on “Hold on” message.-
This reply was modified 3 months ago by
Boris Stajic.
March 13, 2025 at 10:58 am #1209Here is the log file collected after trying to open the project and Node Editor:
Mono path[0] = ‘C:/Nuro/World Builder/World Builder_Data/Managed’
Mono config path = ‘C:/Nuro/World Builder/MonoBleedingEdge/etc’
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb)
[Subsystems] Discovering subsystems at path C:/Nuro/World Builder/World Builder_Data/UnitySubsystems
kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
Vendor: NVIDIA
VRAM: 24325 MB
Driver: 32.0.15.6094
Begin MonoManager ReloadAssembly
– Loaded All Assemblies, in 6.474 seconds
– Finished resetting the current domain, in 0.002 seconds
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
<RI> Initializing input.
Using Windows.Gaming.Input
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.401100 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
Starting World Builder 0.2.1
C:\Nuro\World Builder\World Builder_Data\Managed\Assembly-CSharp.dll
lib: C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll
System.Reflection.ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
at WorldBuilder.Plugins.PluginProvider.AddPlugin (System.String libraryPath, System.Reflection.Assembly& assembly) [0x0002a] in <8462592d85124d1d93d132bd129b1c6b>:0
System.TypeLoadException: Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’)
Missing a localization file for English at: C:\Nuro\World Builder\Plugins\External\xr4ed-world-builder-plugin\Localization Local Asset Provider\English.csv
RenderGraph is now disabled.
CommandBuffer: temporary render texture not found while executing (Copy source)
CommandBuffer: temporary render texture not found while executing (Copy destination)
Finished plugin [WorldBuilder.AssetManagement.PowerPoint.PowerPointImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.PDF.PDFImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Model3d.Model3dImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Images.ImageSequenceImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Images.ImageImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.BIM.IFCImporter] setup with result: Succeeded
Finished plugin [XR4EDPlugin.AssetManagment.XR4EDAssetsProvider] setup with result: Succeeded
Finished plugin [XR4EDPlugin.AssetManagment.XR4EDProductLibrary] setup with result: Succeeded
Finished plugin [XR4EDPlugin.CYENS.XR4ED_CYENS_ArAppWizard] setup with result: Succeeded
Finished plugin [XR4EDPlugin.Publishing.XR4EDPublishingPlugin] setup with result: Succeeded
Finished plugin [XR4EDPlugin.Templates.XR4EDProjectTemplateProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetCreation.MaterialCreator] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetManagment.LocalAssetsProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetManagment.BuiltInAssetsProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.LocationView.ViewportTools] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.InspectorViews.StandardInspectorViews] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.ProductLibrary.LocalProductLibrary] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Publishing.CostomPublishingPlugin] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.TemplateExporter] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.LocalProjectTemplateProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.BuiltInProjectTemplateProvider] setup with result: Succeeded
Finished plugin [XR4EDWizardDemo] setup with result: Succeeded
Custom theme loaded: XR4EDTheme
Logged in as: boris.stajic@arvrtech.eu with id 2087
Login status changed: logged in is True
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Microscope does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Plant does not exist
[NeedsUpdate] old/new: 2024-11-05T16:07:41.933/2024-11-05T16:07:41.933
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Camila does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom Demo does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Presentation Demo CYENS does not exist
[NeedsUpdate] old/new: 2024-06-10T15:49:25.017/2024-06-10T15:49:25.017
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\VR Classroom CYENS App does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Basic Male Avatar does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Eiffel Tower does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Ancient Egypt Giza Great Pyramid does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\International Space Station does not exist
[NeedsUpdate] true : folder C:/Users/bstaj/AppData/LocalLow/Nuro/World Builder\XR4ED_ProjectTemplates\Classroom panorama 1 does not exist
Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
Curl error 7: Failed to connect to localhost port 80 after 2202 ms: Could not connect to server
[CAP] Convert asset: IO_Door_Double_01a | 045c83f9-b9a3-4923-8136-2393afb4bf03
[CAP] Convert asset: IO_Lobby_Floor_01a | 064cf127-a9fd-4100-8160-a49d9268d42b
[CAP] Convert asset: Slot_Sleeves | 0713d10e-ccdd-4d2c-86e3-4c4ee56c091a
[CAP] Convert asset: Welding_Machine | 1a9006b2-ebeb-48b3-8845-139d0628bd74
[CAP] Convert asset: Screwdriver_01a | 1af7c1ba-5f78-4013-b7ed-15360d11c1a4
[CAP] Convert asset: Mechanical_Gloves_01b | 215e4d72-e777-492b-8d20-91f0287ff480
[CAP] Convert asset: Nippers_01a | 2eb8b141-c997-406e-bb43-6a72668bf4ce
[CAP] Convert asset: Button_Round_01a | 38448fd4-95a5-464e-b8cf-e5f5a7bf21b6
[CAP] Convert asset: Male_Mannequen | 3b0addf4-bb22-4e35-b9e4-fc23406ad8ae
[CAP] Convert asset: IO_Lobby_01a | 41bc3803-1fa9-4b6b-8cab-13f35e6f1aa1
[CAP] Convert asset: Mannequen_Protection_Sleeve | 42975bb2-3ac7-4931-95cd-81a134fe2191
[CAP] Convert asset: POI_Arrow_A | 45a88426-4d52-4678-8a48-6ec6ccac1216
[CAP] Convert asset: Table_Clamp_01a | 486f5ee9-3b09-4610-b395-6a5f674018b2
[CAP] Convert asset: Protection_Welding_Mask | 495b298c-218e-463b-810e-bc0c4f94a3b9
[CAP] Convert asset: Welding_Machine_Knob | 4e5c205a-e45f-48d7-8297-7529d7c46391
[CAP] Convert asset: Sleeve | 4ece0bb8-a2be-4a45-9710-a7a51ccf56ff
[CAP] Convert asset: Stand_01a | 599304af-1aee-422c-926a-a6aa79ebea4f
[CAP] Convert asset: Slot_Apron | 5c7abee7-e5ec-4f8f-ae6d-eae3cbed6eda
[CAP] Convert asset: Stand_02a | 5f932b59-83dc-412c-97d8-5044979ab5b7
[CAP] Convert asset: Latex_Gloves | 5f94781e-17cd-4fb2-b7ba-28cec4518c82
[CAP] Convert asset: Transparent_Sphere | 60d3be17-e70c-43d3-8e96-e073761f8dac
[CAP] Convert asset: Mannequin_Male_Stand | 680ee7aa-29d6-4e04-9c32-36096fca0b8e
[CAP] Convert asset: Slot_Gloves | 6c4c92da-391d-4736-b1b8-d3aeee331643
[CAP] Convert asset: Projector_Screen | 722ba708-c008-465b-936c-d833d1c40308
[CAP] Convert asset: Protection_Apron | 813f9269-a450-4405-84a0-16da62c6722c
[CAP] Convert asset: Protection_Sleeve | 83f9d12d-a4fc-4d43-b723-f20e15b29683
[CAP] Convert asset: Mannequen_Latex_Gloves | 845defe3-eb90-47c6-a68f-e77e05b818d9
[CAP] Convert asset: Empty | 91801dfd-01ec-4888-b6e8-4a739f3b2cce
[CAP] Convert asset: Angle_Grinder_Disk_01a | 918e481f-35ce-4626-8b07-fbeb2aa1c7c4
[CAP] Convert asset: Slot_Mask | 9506b044-8c35-4bdc-8ffa-c552a96923c1
[CAP] Convert asset: Mannequen_Sleeves | a05337b3-2050-4dab-9294-723195512f1a
[CAP] Convert asset: Angle_Grinder | ae18fe87-2b4b-42ea-97bc-906442d8f9b3
[CAP] Convert asset: Teleport_Marker_01a | b8476229-ff29-4c72-b125-d5854d0c69e6
[CAP] Convert asset: Button_Round_01a_Button | bbb8a5b3-50bd-46a4-a38e-4bd0f569a1da
[CAP] Convert asset: Spiderman_Mask | bcc16157-a168-447c-9a8e-cbcc54cc4771
[CAP] Convert asset: Button_Round_01a_Base | c8d144ba-5ac1-4ec5-9e58-067494207237
[CAP] Convert asset: Kitchen_Apron | c9ef5a9a-0c57-4428-ad25-6d7d2aa88991
[CAP] Convert asset: Welding_Mask | dac6a9ce-bf1a-437d-8694-748235ad73ea
[CAP] Convert asset: Ruller_01a | dfa47591-18c7-4ba0-98df-3a105ca5cdf4
[CAP] Convert asset: Mannequen_Mechanical_Gloves | e1fe031f-de97-462e-8089-f3d4459ce920
[CAP] Convert asset: Text_Bubble_01a | e4347704-1e56-4800-b72f-ea9729ab19e0
[CAP] Convert asset: Protection_Apron | eb9c6b3a-7a84-4e0d-8d60-fd2ecbe87999
[CAP] Convert asset: Welding Table | f38d8d07-ede5-4446-b222-cc55e0555dca
Asset Plant has a Type of Model3d
Asset Camila has a Type of Avatar
unknown content type: 4
Asset Presentation Demo CYENS has a Type of Undefined
Coroutine couldn’t be started because the the game object ’01. Teleport Tutorial 01a’ is inactive!
Location Loaded: EmptyWorld
ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
Could not resolve type with token 01000011 from typeref (expected class ‘IWizard’ in assembly ‘com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’) assembly:com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:IWizard member:(null)
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
at WorldBuilder.Nodes.NodeFactory.GetAllNodeTypes () [0x00030] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.NodeFactory.GetNodeDescriptionList (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x0000c] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.NodeFactory.Refresh (WorldBuilder.Plugins.IReferenceProvider referenceProvider) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.LogicRunner.LoadLogicFileLocal (System.String path, WorldBuilder.Plugins.IReferenceProvider referenceProvider, System.String& fileContent) [0x00011] in <914767bb737148029747f53d2fd7de48>:0
at WorldBuilder.Nodes.LogicRunner+<LoadLogicFileCoroutine>d__48.MoveNext () [0x00041] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer+<BuildNodesCoroutine>d__111.MoveNext () [0x00068] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <861a7d13d11f4169ab7691fd56fe10cd>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.InitializeMultiSelect (UnityEngine.UIElements.PointerDownEvent e) [0x00101] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00030] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.RectSelect (UnityEngine.Vector2 from, UnityEngine.Vector2 to, System.Boolean addToSelection) [0x00000] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.MultiSelect (UnityEngine.UIElements.PointerMoveEvent e) [0x0014b] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspaceSelector.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x0001b] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerDown (UnityEngine.UIElements.PointerDownEvent e) [0x00059] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCachedElementUnderPointerOrPanelRoot (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x00037] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0001a] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0016e] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at WorldBuilder.Nodes.NodeTreeVisualizer.DeltaMoveSelection (UnityEngine.Vector2 delta) [0x00006] in <914767bb737148029747f53d2fd7de48>:0
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerMove (UnityEngine.UIElements.PointerMoveEvent e) [0x00033] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x0010d] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0NullReferenceException: Object reference not set to an instance of an object
at Worldbuilder.Nodes.Manipulators.WorkspacePan.OnPointerUp (UnityEngine.UIElements.PointerUpEvent e) [0x00048] in <914767bb737148029747f53d2fd7de48>:0
at UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt) [0x00010] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventCallbackRegistry+DynamicCallbackList.Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target) [0x0008f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.HandleEventAcrossPropagationPathWithCompatibilityEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.EventBase compatibilityEvt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.VisualElement target, System.Boolean isCapturingTarget) [0x00297] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatchUtilities.DispatchToCapturingElementOrElementUnderPointer (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, System.Int32 pointerId, UnityEngine.Vector2 position) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.PointerEventBase`1[T].Dispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00014] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel) [0x00053] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.BaseVisualElementPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) [0x00046] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) [0x0001f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.VisualElement.SendEvent (UnityEngine.UIElements.EventBase e) [0x0000b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.SendPositionBasedEvent[TArg] (UnityEngine.Vector3 mousePosition, UnityEngine.Vector3 delta, System.Int32 pointerId, System.Nullable1[T] targetDisplay, System.Func
4[T1,T2,T3,TResult] evtFactory, TArg arg, System.Boolean deselectIfNoTarget) [0x001bb] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessPointerEvent (UnityEngine.InputForUI.PointerEvent pointerEvent) [0x001ce] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem+InputForUIProcessor.ProcessInputForUIEvents () [0x0006b] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.DefaultEventSystem.Update (UnityEngine.UIElements.DefaultEventSystem+UpdateMode updateMode) [0x0002f] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtility.UpdatePanels () [0x00067] in <a444ab25b405413c925b30e9b9ff2d49>:0
at UnityEngine.UIElements.UIElementsRuntimeUtilityNative.UpdatePanels () [0x0000a] in <a444ab25b405413c925b30e9b9ff2d49>:0[Physics::Module] Cleanup current backned.
[Physics::Module] Id: 0xf2b8ea05
Input System module state changed to: ShutdownInProgress.
Input System polling thread exited.
Input System module state changed to: Shutdown.March 11, 2025 at 12:02 pm #889I’ve tried other projects, and they are the same. Logic Editor is stuck in “Loading node trees”.
February 27, 2025 at 11:08 am #843Hi Morgane,
I’ve tested this and the transparency doesn’t work when exporting objects in FBX format. It works when exporting in GLB.I hope this works for you as well. Good luck!
February 27, 2025 at 11:02 am #842Hi Robert,
I’ve checked the folder with the Empty Template and all the files seem to be there.
Here’s the log file after trying to create a new project in the World Builder. I didn’t close the World Builder, I copied the content of the Player.log file with the builder still opened.
Mono path[0] = 'C:/Nuro/World Builder/World Builder_Data/Managed'
Mono config path = 'C:/Nuro/World Builder/MonoBleedingEdge/etc'
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Initialize engine version: 6000.0.36f1 (9fe3b5f71dbb)
[Subsystems] Discovering subsystems at path C:/Nuro/World Builder/World Builder_Data/UnitySubsystems
kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead.
GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
Vendor: NVIDIA
VRAM: 24325 MB
Driver: 32.0.15.6094
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.114 seconds
- Finished resetting the current domain, in 0.002 seconds
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
<RI> Initializing input.
Using Windows.Gaming.Input
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.390500 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
Starting World Builder 0.2.0
C:\Nuro\World Builder\World Builder_Data\Managed\Assembly-CSharp.dll
lib: C:\Nuro\World Builder\Plugins\External\myPlugin\myPlugin.dll
System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not resolve type with token 01000011 from typeref (expected class 'IWizard' in assembly 'com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eb0ef51e5908461ca908fdf6b2dbd966>:0
at WorldBuilder.Plugins.PluginProvider.AddPlugin (System.String libraryPath, System.Reflection.Assembly& assembly) [0x0002a] in <6b223b282f62447a9a78ab3a7df089ca>:0
System.TypeLoadException: Could not resolve type with token 01000011 from typeref (expected class 'IWizard' in assembly 'com.nuro.world-builder.plugin-core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
RenderGraph is now disabled.
CommandBuffer: temporary render texture not found while executing (Copy source)
CommandBuffer: temporary render texture not found while executing (Copy destination)
Finished plugin [WorldBuilder.AssetManagement.PowerPoint.PowerPointImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.PDF.PDFImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Model3d.Model3dImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.Images.ImageImporter] setup with result: Succeeded
Finished plugin [WorldBuilder.AssetManagement.BIM.IFCImporter] setup with result: Succeeded
Finished plugin [XR4EDPlugin.CYENS.XR4ED_CYENS_ArAppWizard] setup with result: Succeeded
Finished plugin [XR4EDPlugin.AssetManagment.XR4EDAssetsProvider] setup with result: Succeeded
Finished plugin [XR4EDPlugin.Publishing.XR4EDPublishingPlugin] setup with result: Succeeded
Finished plugin [XR4EDPlugin.Templates.XR4EDProjectTemplateProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetCreation.MaterialCreator] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetManagment.LocalAssetsProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.AssetManagment.BuiltInAssetsProvider] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.LocationView.ViewportTools] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.InspectorViews.StandardInspectorViews] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Publishing.CostomPublishingPlugin] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.TemplateExporter] setup with result: Succeeded
Finished plugin [NuroWorldBuilderPlugins.Templates.BuiltInProjectTemplateProvider] setup with result: Succeeded
Custom theme loaded: XR4EDTheme
Logged in as: boris.stajic@arvrtech.eu with id 2087
Login status changed: logged in is True
Curl error 7: Failed to connect to localhost port 80 after 2238 ms: Could not connect to server
Curl error 7: Failed to connect to localhost port 80 after 2243 ms: Could not connect to server
-
This reply was modified 3 months ago by
-
AuthorPosts