Location Object List – Collapsing

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  • May 21, 2025 at 12:11 pm #1584

    Description:
    The “location object list” is used to display and select the object in the scene.
    The list can display nested, parented objects as a hierarchy list with arrow buttons that can be used to expand the list to see objects that are children of other objects.

    Issue:
    When new objects are placed in the scene or when the object in the list is dragged and dropped on another object, to nest the objects, the whole expanded list collapses to show just the top, unparented, objects of the scene. It’s difficult to work this way.
    When creating complex scenes, functionalities, and behaviours the placement and nesting of objects is constantly used and the lists need to be expanded again every time.
    This probably happens in the refresh of the UI of the list, everything is collapsed back to the top level.

    Request:
    Can the list remember how it was expanded before doing UI refreshing?

    Parenting List Hiererchy Collapsing 01

    Thank you.
    Boris

    May 22, 2025 at 10:08 am #1605

    yes, that really could use improvement. Noted

    May 27, 2025 at 11:26 am #1620

    Very nice to have this functionality working!

    It will also be useful a search box on object list (as it is working in logic editor), instead of scrolling down to find what needed

    Thank you!

    May 27, 2025 at 4:59 pm #1632

    That’s another useful addition. Thank you 🙂

     

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